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DougT

2
Posts
A member registered Sep 23, 2018

Recent community posts

Like the music, the physics, the transitions and idea behind the game. Sort of reminds me of angry birds but with zombies!

 
Cool features to consider: Have two or more shots per round where the physics on projectile ricochet could produce unimaginable and bizarre results. More dialogue story - it doesn't have to be complicated, think plants vs zombies.


Cosmetics to consider: having UI buttons to access the menu would make the game feel more at home; a restart button for quick access would definitely be nice - without having to press escape and accessing the game menu.

Other than that, unless you want to add explosions and such like in rocket league (for when the projectile hits a target) the game was pretty cool.

(1 edit)

Great application for developing music! 

A question though, how do you remove instruments and  patterns(arrangements)?

 Though they do not effect the sounds and patterns, what so ever, they do take up UI space and makes navigating both the instruments and patterns more difficult. 

A possible "conflict" in the removal of an instrument is the case where targeted instrument is in-use. You could probably handle this by defaulting all patterns using the instrument (no longer available) to the another instrument (possibly the instrument in slot one).

Another possible "conflict" is the removal of all instruments, which can be dealt with by defaulting to the piano instrument. 

In the patterns case, you ought to simply remove the pattern from arrangement if they are no longer available; a lot more simpler (maybe).

And while we're at it, though not necessary, rearrangements of instruments and patterns would be cool. I haven't taken a look at the source yet, but hopefully shifting data up and down isn't too difficult.

But even without the above, the application still works. It's just tedious to explain the partners that those were instruments or patterns that were once consider but abandoned and could not be removed from the list (And that brings up aliasing for the list... guess that would be asking for too much).

Thanks for the cool tool.